UI/UX Director

Some of my work.

Good design doesn't happen by accident — it's the result of deliberate decisions made at every level of an organization. As a UX Manager, my role sits at the intersection of strategy and execution: translating ambiguous problems into clear direction, aligning cross-functional teams around a shared vision, and building the structures that allow great design to scale. The two case studies in this section reflect that dual responsibility. The first follows an end-to-end redesign of a corporate recycling program, where I led the work from initial research through concept development to final design — demonstrating how rigorous thinking and hands-on direction produce outcomes that are both user-centered and organizationally meaningful. The second documents the introduction of a formalized UX practice at a B2B ecommerce company where none previously existed — a systems challenge as much as a design one, requiring stakeholder buy-in, process architecture, and a long-term vision for how design would take root and grow. Together, they represent the two sides of UX leadership: the craft of solving a specific problem well, and the discipline of building the conditions for better work across the board.

Responsible Recovery and Recycling

I lead project strategy from beginning to end, kicking off research, design, and directing teams to drive completion. The boring stuff.

Process

Design teams have a few obstacles to overcome to be successful. Distributed teams, different reporting structures, and different types of stakeholders all contribute to issues. Design Ops creates the processes, streamlines the integration into existing workflows, and manages the team members' capacities. The boring stuff.